In the late 20th century the Hungarian-born American psychologist Mihalyi Csikszentmihalyi studied more than 90 men and women who possessed the following characteristics: (1) they produced works that were publicly recognized as creative, and (2) they influenced or affected their culture in some important way. Contrary to earlier theories that creative people emerged from conflicted families, Csikszentmihalyi’s findings, published as Creativity: Flow and the Psychology of Discovery and Invention (1996), showed that these individuals had, for the most part, experienced normal childhoods and grown up in families that provided them with a solid set of values. One difference between them and most other people, however, was that a number of them had suffered a parental loss—particularly the loss of a father. In such cases, most were influenced and inspired by other supportive adults.

Csikszentmihalyi’s research also identified creative individuals who were quite negative about their elementary and secondary school experiences. For them, the more crucial learning occurred elsewhere, either in college or through advanced training that linked them with mentors and significant teachers. Such was the case for Albert Einstein, whose early passion for mathematics and science was fostered by two uncles, despite his poor grades in his early school years. Csikszentmihalyi’s study showed that many creative people had followed circuitous paths to their careers. What was most striking, however, was the way they seized upon whatever opportunities or challenges had come to them. In general, they shaped circumstances to meet their own ends and showed little evidence of being constrained by events they could not control. It appeared that the excitement and satisfaction of pursuing their goals motivated these individuals to surmount barriers and persist through difficulties.

Csikszentmihalyi’s work culminated in his definition of a distinctive characteristic of creative people: the capacity to experience “flow,” which he defined as the timeless and total involvement of individuals in the activity with which they are engaged. Persons experiencing a flow have a sense that their abilities are only just equal to the challenges at hand, and they become caught up in the creative process in order to achieve their goal. Notably, Csikszentmihalyi adduced the possibility that some creative people pursue flow as a form of escapism, insofar as immersion in the creative process provides them with feelings of comfort or control. The concept of flow can also be likened to what psychological researchers have identified as “intrinsic motivation”—that is, a motivation arising from intense autonomous interest in the work at hand. This is complemented by “extrinsic motivation,” which stems from a desire to fulfill goals that have been established by another person or organization.

The systems view of creativity

Although understanding creativity requires studying the qualities of creative individuals, these qualities represent only one part of the process of thinking, acting, and producing creatively. Equally important is the manner by which an idea or product gains public recognition and adoption. Innovations and new ideas have at times been rejected because of the prevailing attitudes of an era, a culture, or a field of practice. Similarly, many societies have adopted creative solutions to problems while failing to recognize their inventors, especially when these are women or members of minority groups. A “systems” approach to creativity—one that considers the relationship between the creative individual and the larger world—has therefore emerged as a useful way of thinking about the phenomenon of creativity.

Creative individuals do not exist in a vacuum. Csikszentmihalyi went beyond the individual experience of flow to discuss the creative person’s relationship to the world. In the process he formulated a view of creativity as a system comprising (1) the creative individual, (2) the domain (the class of knowledge or activity that makes up a culture or any area of specialization, such as figure skating, chess, or singing), and (3) the particular field of practice.

The primary component, the individual, is the creative person and the talents, life experiences, and aspirations that person possesses. Rather than being seen as purely autonomous, the creative individual is understood to interact with the sociocultural environment. Indeed, a central assumption of the systems view is that the individual and the environment are in constant interaction.

Mastery of most domains requires a considerable investment in education, training, apprenticeship, and practice. The time and resources required to master a single domain, however, preclude most people from excelling in many other areas. An individual may therefore possess creative thinking abilities and exhibit a creative personality but fail to produce works that are valued and influential because he has not developed any specializations.

The third component, the field, is represented by what scholars call the gatekeepers and opinion leaders. These individuals determine not only who will receive training and mentoring in the domain but also which ideas will be recognized and rewarded. Ideas and products deemed worthy by the field are incorporated into the domain, and only then is the originator considered creative. In some cases the field can be defined as the world at large as it adopts the product of the creative process—be it an idea, a product, or a solution to a problem.

Phase models of creativity

Many psychologists view creativity as a process of steps taken toward solving problems or inventing new products creatively. The American psychologist Mark Runco holds that the creative process consists of six essential stages, or phases. In the first stage, “orientation” (a time of intense interest and curiosity), the creative individual gathers information. The second stage, “incubation,” consists of defining the problem and seeking a solution and involves processing large amounts of information; this can occur at a conscious or an unconscious level. “Illumination,” the third stage, is marked by divergent thinking, openness, and excitement. In the fourth stage, “verification,” the individual evaluates his own work and compares it with what is known in the field. Next, in the “communication” stage, the individual submits his work to the field, making it available to experts who will judge its quality and usefulness. “Validation” occurs in the sixth stage, in which the work becomes available to society and is consequently supported or rejected.

This phase model supports the systems view of the creative process by emphasizing the social validation that occurs if a work is supported. In this way, the mental processes of the creative individual, the requirements of the domain, and recognition by the field (or society) have combined to produce the phenomenon known as creativity—and it demonstrates how this unpredictable component of human behaviour contributes to human advancement.

Barbara Kerr
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innovation, the creation of a new way of doing something, whether the enterprise is concrete (e.g., the development of a new product) or abstract (e.g., the development of a new philosophy or theoretical approach to a problem). Innovation plays a key role in the development of sustainable methods of both production and living because in both cases it may be necessary to create alternatives to conventional ways of doing things that were developed before environmental consideration was central to most people’s framework for making decisions.

Because innovation plays a central role in business success as well as in scientific progress, considerable research has focused on specifying the working conditions that are likely to produce useful innovations. In general, scholars have noted that the best model for producing useful knowledge about the empirical world (i.e., knowledge based on observation and experimentation rather than theory or belief) is to foster the work of many relatively autonomous specialists whose work is judged by its merits rather than its conformity to pre-existing beliefs or traditional ways of doing things. This reflects the attitude that enables the creation of modern scientific practice, an attitude that may be traced back to 17th-century Europe.

Several attitudes and practices from that period also apply to fostering modern scientific and technical innovation. Scientific or innovative contributions should be evaluated on the basis of impersonal criteria (that is, according to the contribution’s accuracy in describing the world and the degree to which it works more efficiently than the old method) rather than according to who produced them or the personal characteristics (such as race, gender, nationality) of the person who produced them. Knowledge should be shared rather than kept secret so others can apply it to their work and the general level of knowledge can increase. Furthermore, scientists should act in a disinterested manner, seeking to increase knowledge rather than focusing purely on personal gain, and scientific claims cannot be made on the basis of authority but are open to challenge and should hold up under scrutiny. Of course, some of these rules are somewhat modified in the modern world—for instance, people do profit from their own discoveries, both directly in terms of holding patents and indirectly in terms of career success—but the basic principles hold true.

Scientific innovation

In The Structure of Scientific Revolutions (1962), American philosopher and historian Thomas Kuhn made a distinction between what he called normal science and episodes of scientific revolution. He defined normal science as the process of solving puzzles within the paradigms currently established for one’s particular science. For instance, in astronomy, it was believed for centuries that the planets orbited around the Earth (the geocentric model) and complex models and calculations were developed to try to explain the observed movements of the planets within this model. In contrast, scientific revolutions involve challenging or changing the dominant paradigms, as Polish astronomer Nicolaus Copernicus did when he proposed a heliocentric universe in which the Earth as well as the other planets orbited around the sun. Most science in any time period is normal science, with people working within an existing framework that includes methods, assumptions about nature, symbolic generations, and paradigmatic experiments. Even observations that do not seem to fit the existing paradigm will be explained within it (as planetary motion was for centuries in the geocentric model) or ignored as anomalies. At some point, however, the contradictions and anomalies may become too obvious and trigger a scientific revolution, as happened in the 16th century in Europe (notably not recognized by a powerful social institution, the Catholic Church, until centuries later).

Most scientists and technical employees today are analogous to normal scientists, working to discover practical applications or to illuminate small areas of knowledge within a given scientific model. For instance, many scientists in the United States are employees of corporations, government agencies, and so on, and are expected to work within accepted models rather than challenge them. This leads to conflict between the scientist’s desire for autonomy and the organization’s desire for practical results, and can stifle innovation that could lead ultimately to greater breakthroughs. One way this problem is dealt with is to have people specialize in either basic or applied science, with different evaluative criteria for each, and to have part of an organization’s budget reserved for basic research that may challenge the existing paradigm rather than work within it.

Another conflict for scientists and technical employees, particularly those working in for-profit companies, is their desire to communicate their discoveries to others versus their employers’ desire to keep such discoveries confidential in order to protect their profitability. Patent law is intended to allow both desires to be met. The purpose of the patent system is to stimulate scientific and technical invention by reserving the right to profit from a discovery for a period of years to the patent holder (which may be an individual or organization such as a company or university) while also making the information from the discovery public so that others may learn from it. The patent holder may sell or license the right for others to use his or her discoveries and collect fees from them.

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